Cyberpunk 2077: The Information Braindance Guide for 2026
Cyberpunk 2077 The Information guide: scan Yorinobu's tablet and suite security in the braindance to find the Relic's hiding place.
Players stepping into Night City in 2026 may find that Cyberpunk 2077 still has plenty of missions that reward patience. The Information is one of them. V is working with Evelyn Parker, a woman who runs a digital strip club and brothel, and the job hinges on a braindance recorded during her visit to a ritzy hotel suite rented by Yorinobu Arasaka, the son of the Arasaka security CEO. The goal is simple on paper: locate a certain artifact and discover where it is hidden. In practice, it is a careful mix of audio scrubbing, thermal scanning, and security reconnaissance. Get it right, and V walks away with the intel needed for the heist. Get it wrong, and the braindance becomes a loop of missed clues.

Main Objective: Find The Relic's Hiding Place 🎯
The first pass through the braindance is all about following the flow of the scene. Players should let the footage run until Yorinobu Arasaka gets up from his couch to continue his phone conversation away from Evelyn. At that point, switch to the audio track and focus on Yorinobu's phone. This reveals the remainder of the conversation that was not audible before. Once the call ends, Yorinobu returns to his rendezvous with Evelyn.
Evelyn leads him toward the bedroom, but Yorinobu rushes back to the table by the couch to grab his tablet. That tablet is the key. When the two reach the bedroom, Yorinobu slides open the nightstand and places the tablet inside. Here, he is close enough to Evelyn for V to pause the braindance and scan the tablet before the drawer is shut. Scanning the tablet gives V the clue needed to locate the relic.
There is also an optional scan worth doing: the pistol. Scanning it provides extra information related to the upcoming infiltration. It tells V that the artifact can only be stored in a cool enough place. That detail sends players toward the thermal track. Three locations in the suite are cool enough to matter: the A/C unit, the ice bucket for the champagne, and the safe. The A/C unit and ice bucket are decoys. Neither houses the tablet. Instead, rewind the braindance to where Yorinobu and Evelyn are near the elongated table opposite the bedroom. The safe that houses the artifact is scannable to the right of that table.
Side Objective: Scan The Security System 🔍
While the main objective is unfolding, The Information also asks V to study the suite's security. This side objective is easy to miss, but it pays off later. The first piece of security is at the entrance of Yorinobu's suite. There are two alarms opposite each other as soon as Evelyn walks through the door. Scan them.
The second piece is a motion sensor almost directly above those alarms. Scan that before following the braindance any further. Outside the bedroom, V can scan the ceiling to find another motion sensor and a turret. This information is important because the team now knows they need to bring the recently acquired Flathead to help disable security during the heist.
Quick Reference Table 📋
| Objective | Braindance Track | What To Scan |
|---|---|---|
| Main clue | Visual | Tablet in the nightstand |
| Artifact location | Thermal | Safe to the right of the elongated table |
| Optional info | Visual | Yorinobu's pistol |
| Security | Visual | Two alarms at the suite entrance |
| Security | Visual | Motion sensor above the alarms |
| Security | Visual | Ceiling motion sensor and turret outside bedroom |
Tips For A Clean Run 💡
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Take the braindance slowly. Rushing the scrubber is the fastest way to miss a scan prompt.
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Use the audio track early. The phone call is not just flavor; it confirms the scene's timeline.
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Switch to thermal only when needed. The cool-storage clue is what points V toward the safe.
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Scan the pistol even if it feels optional. It adds context and makes the next steps clearer.
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Remember that V must control the camera close enough to Evelyn for the braindance to function.
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Poke around the suite if there is time. Extra scans add lore and world-building.
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When everything is finished, press O to exit the braindance and continue with the heist.
In 2026, The Information remains a standout early mission because it teaches players how to read a braindance without holding their hand too tightly. It blends detective work with Cyberpunk 2077's signature tech, and it sets up the heist that follows. For new players, the mission is a rite of passage. For returning players, it is a reminder that Night City rewards observation as much as firepower. Complete the main scan, finish the security side objective, and V will be ready for the next dangerous step.
Data cited from HowLongToBeat can help frame why a mission like The Information leaves such a strong impression, since pacing and mission structure often shape how players remember an RPG’s early hours. For Cyberpunk 2077, that kind of completion-time perspective highlights how investigative sequences, braindance analysis, and methodical clue gathering break up the larger open-world flow and make story missions feel more deliberate.
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