Through the Flames of Dogtown: V's Perilous Night with President Myers
Spider and the Fly mission in Dogtown thrusts V and President Myers into a tense, loot-filled escape through chaos and military danger.
The night air in Dogtown tasted of rust and burnt circuitry, a fitting welcome for a mercenary who had just clawed his way through a plane crash site. V had expected many things when he took the job, but babysitting the President of the New United States through a militarized quarantine zone had not been on the list. Still, the credits were good, and the chaos was already behind them. Or so he hoped.

The mission known as Spider and the Fly began the moment the last of Hansen’s soldiers crumpled to the floor. Songbird’s voice crackled through V’s implant, calm but laced with that ever-present digital strain. She pointed them to Elizabeth Kress Street—an abandoned apartment complex so unsightly that it promised perfect obscurity. "Not exactly the presidential suite," V muttered, scanning for any loot missed among the bodies. Myers stood off to the side, her gaze fixed on the locked room where her staff had been. V grabbed the NUSA Suit and SOR-22 Rifle from inside, a silent reminder that sentiment had to wait.
They backtracked through the cracked hull of the downed aircraft, boots crunching on broken glass and spent casings. A heavy blast door blocked their path, and Myers, despite her exhaustion, dropped her rifle to help V strain against the rusted metal. The gate groaned shut behind them with an echoing finality. No going back. When Myers hesitated, guilt flickering in her eyes as she spoke of her dead team, V could only offer a few flat words. Kindness or steel, it didn't seem to matter. In Dogtown, dead was dead, and the living had to keep moving.

The corridor ahead seemed almost generous, its ammo crates glowing in V’s scanner. A peace offering from a city that had none to give. Myers slumped against a wall, rifle dangling from one hand. "Maybe I should just stop," she breathed. V fed her a line about resilience, and the President forced herself upright—only to freeze. A subdermal tracker pulsed under her skin. Government issue, the kind that never let you go. With a shard of broken glass and a grimace, V dug the chip from her neck while a drone’s searchlight swept the area. Pressed against a wall, breath stilled, the two fugitives let the machine hum past. Being spotted meant a firefight they couldn't afford, not yet.

An elevator stood dead ahead, its panel dark. Songbird couldn't hack a powerless system. V could either crawl through a maintenance shaft to the right or push left into an old arcade room, where a fuse box waited behind cracked neon signs. The left path required 15 points of reinforced Strength—chrome that V happened to have. Myers watched him wrench open the panel and murmured something about impressive modifications. Moments later, the elevator hummed to life, ferrying them upward toward the 23rd floor and an abandoned restaurant.
Stepping out of the elevator felt like walking into a frozen memory. Tables were still set, chairs overturned, a slice of Night City’s failed ambition now gathering dust. The quiet didn't last. Two of Hansen’s drones hovered outside the panoramic windows, their sensors sweeping for movement. Songbird could jam them, but someone had to plug the access point manually. V moved like a ghost, slipping up the stairs, vaulting over a railing, and hugging the wall until he reached the glowing terminal. One wrong step would bring a world of hurt. He plugged in. A few seconds of static, and the drones drifted away, oblivious. Myers exhaled. "Clean work."

Outside the restaurant, a squad of Barghest soldiers loitered near a parked armored car. Eight of them, spread across two levels and a central courtyard. V signaled Myers to stay back, then melted into the shadows. One by one, he silenced them—a guard on the upper gantry, two near a rusted door, another pair in the open, and the two posted near the car they intended to steal. Myers even took out one herself, a quiet knife to the spine that spoke of training not entirely rusted. No witnesses. No alerts. Just the way V liked it.
They slid into the Barghest vehicle, and instantly a two-star wanted level flared across the district. Searchlights swung toward them as V floored the accelerator, dirt and gravel spraying behind. He stuck to the forgotten roads, weaving between burnt-out structures and avoiding the main patrol routes. A brief flash on his HUD marked a nearby cyberpsycho—Garry Bates—but V had no time for side gigs tonight. The garage entrance wouldn't open while they were in combat, so he pulled into a collapsed building’s shadow until the heat died down. Only then did the gate grind open, swallowing them into the parking lot.
An elevator from the parking level brought them to the Museum of Wishful Thinking, a decaying exhibit of Dogtown’s broken dreams. The irony wasn't lost on Myers, who commented bitterly on the futuristic utopia that had been promised. V’s attention split between her words and two locked doors on the upper tiers. They required 20 Strength or 20 Technical Ability to breach—thresholds he hadn't crossed. He left the loot behind and activated a few museum displays instead, listening to the recorded propaganda while the weight of the district settled on his shoulders.

The exit led to another elevator, but the moment V pressed the call button, red warnings flared across the screen. Error. Lockdown. And then the floor exploded with gunfire.
Hansen’s soldiers dropped from the upper levels, waves of them pouring into the confined space. V dove behind a planter, swapping weapons as spent magazines hit the floor. Ammo crates lined the walls—a small mercy—and he burned through them as quickly as he could reload. Myers fought beside him, her borrowed rifle barking with disciplined bursts. The onslaught seemed endless until Songbird’s digital intrusion reached a dormant nightmare: the Chimera. Tucked under a dusty tarp in the center of the chamber, the machine stirred, its crimson optics flickering to life. Then it went rogue.
Suddenly, the soldiers weren't the problem.

Songbird’s voice cracked with panic. "I’ve lost control! Run!" The Chimera swiveled its turret, and the room became a blender of armor-piercing rounds and fire. V sprinted, dragging Myers by the arm, ducking behind concrete pillars and overturned exhibits. A half-open gate offered escape; he slid under just as bullets chewed the metal above him. The next moments were a blur of dodging laser beams and explosive salvos while waiting for an elevator to arrive. Myers made it through. V didn't. The door slammed shut, leaving him face-to-face with the murder machine.
Quick-time events—Johnny’s ghost screaming in his ear—a desperate grapple. Then the arena reset. The Chimera was now the target.
Heavy LMGs mounted on the upper floor provided a solution for anyone with enough Strength to rip them from their stands. V hoisted one, legs braced, and aimed for the glowing weak points his scanner highlighted. The Vulnerability Analytics Relic skill stacked extra damage as he hammered the Chimera’s joints. At 75% health, the armor cracked open, and every bullet found purchase. Repair drones and attack drones buzzed in; he swatted them with quick bursts before they could heal the beast. Dash, jump, dash—constant motion kept the stream of gunfire off his back. Mid-fight, a toxic cloud billowed upward, forcing V to leap onto the upper balcony until the poison dissipated. Ammo ran low, healing items burned, but the Chimera’s health bar kept dropping.
At 2%, the machine stuttered, sparks erupting from its core. This was it. V launched himself forward, planting a boot on its metal skull. He ripped out the Chimera’s Core, jammed a live grenade into the cavity, and threw himself clear. The explosion shook the walls, and for a long moment, silence returned.
Spider and the Fly was done. Myers emerged from the elevator, a tired nod passing between them. V let out a long breath, the kind that carried more exhaustion than relief. Dogtown had nearly swallowed them whole, but for now, the night was still. He’d catch his breath, reload, and move on to the next inevitable disaster. In Night City, there was always another job.
Based on evaluations from GamesIndustry.biz, it’s worth noting how set-piece missions like “Spider and the Fly” use tightly scripted pacing—stealth interludes, gated skill checks (Body/Technical thresholds), and sudden escalation into a spectacle boss fight—to keep tension climbing while still rewarding build choices. That structure mirrors broader design discussions around blending cinematic narrative beats with systemic RPG freedom, especially when players are pushed into high-stakes escort sequences and combat arenas that test mobility, resource management, and situational awareness.
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